Not United Nations

Those lovely chaps at Spartan have been busy balancing out some of the MARs for Dystopian Wars in light of the mad as bat shit stuff that’s coming out over the coming weeks. And being the nice chap I am, I’ve robbed it and put it up here for your convenience…

With our latest releases hitting gaming tables around the world, some of the more eagle-eyed Commanders out there may have noticed that the scientists, both home and abroad, have been working overtime to improve their machinery of war. And while the boffins of the Federated States of America have been concentrating on fitting a huge artillery piece to their Gunship, the other Nations have been making more encompassing tweaks to their beloved moving arsenals. This blog details a couple of the improvements that are being made to Dystopian Wars.

Prussian Empire's FlagPrussian Empire’s Flag

The Prussian Empire has been making advancements with its Tesla Coil technology.

From this point onward ALL Prussian Empire Tesla and Tesla Coils weapons have the following Model Assigned Rule (MAR) associated with them (regardless of whether it is listed on the Stat Card owned by the player, or not):

REDOUBTABLE: Any weapon with the Redoubtable Model Assigned Rule only reduces its Attack Dice (AD) by 1 for every 2 Hull Points (HP) of damage taken.

Empire of the Blazing Sun's FlagEmpire of the Blazing Sun’s Flag

The Empire of the Blazing Sun have taken strides towards improving the mobility of their Naval vessels.

From this point onward ALL Empire of the Blazing Sun Naval models have the following Model Assigned Rule associated with them (regardless of whether it is listed on the Stat Card owned by the player, or not):

SHARP TURN: This model can Turn during the minimum move made at the beginning of its activation, rather than moving DIRECTLY ahead.

Kingdom of Britannia's FlagKingdom of Britannia’s Flag

The Kingdom of Britannia have put their faith in the invention of a new Generator that will be making an appearance on suitable vessels within their Fleets.

Classified information on the Guardian Generator is detailed below – don’t read it if your security level isn’t up to snuff:

Guardian Generator

Esteemed Britannian Physicist Eugene Parker is the creator of the Guardian Generator, an invention that many in the Kingdom of Britannia military believe will save thousands of lives during the world war. This enhanced generator, which has become nicknamed the Big Brother Generator by Britannian crews, allows a vessel to not only protect itself, but to cast out a 6″ diameter defensive veil of protection that other models can shelter under. Parker started work on the Generator the day he received news that his only son, Giles Parker, had been killed in action following a naval engagement with Prussian forces south of Greenland. The Frigate his son was serving on was shadowing the Battleship Selenga when a salvo intended for the larger vessel struck the Frigate, destroying it with no survivors. Eugene Parker vowed that day to create a Sturginium powered Generator that would save the crews of unprotected vessels during combat.

The Guardian Generator grants the model it is fitted to ALL of the effects of a single Shield Generator. Roll 2D6 Shield Dice for each Guardian Generator:

• Against Gunnery AttacksAA and CC, a roll of 4 or 5 results in a success which cancels one hit against this model.
• Against Rockets and Torpedoes, a roll of 5 results in a success which cancels one hit against this model.
• A roll of RED6 always results in a success which cancels two hits against this model.

The Guardian Generator also grants ALL nearby Friendly models WITHOUT Shield Generator a limited amount of protection. Roll 1d6 Shield Dice for any model, without a Shield Generator, that is hit with an attack, within 6″ of the centre of the vessel fitted with the Guardian Generator:

• Against Gunnery AttacksAA and CC, a roll of 4 or 5 results in a success which cancels one hit against this model.
• Against Rockets and Torpedoes, a roll of 5 results in a success which cancels one hit against this model.
• A roll of RED6 always results in a success which cancels two hits against this model.

A model can only gain the effect of ONE Guardian Generator at any one time.

In the lead up to Christmas we’ll be putting online all of the altered Stat Cards, along with an A4 crib sheet of the different enhancements we have made to Dystopian Wars. Please bear in mind that the amends you see here are part of batch of enhancements we will detail in full before Christmas.

To tie in with the arrival of the Large Class Flyers, the following Stat Cards have been modified:

The Kingdom of Britannia Eagle War Rotor
The Prussian Empire Gewitterwolke Airship

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