A Tale of Two Armies – 1,000 point lists

TaleOfTwoArmies copy

As we hurtle towards the end of October we’re also fast approaching the next game Lee and I slog out for A Tale of Two Gamers. This month it’s a one thousand point game of fisticuffs. Surprisingly it was me that took the longest to write my army list as although the units I was adding was simple enough – Skullcrushers & Knights – it was the tweaking and jiggling about to get the most out of my army as possible, which primarily revolved around keeping my hero alive. And adding a little juice to make life unpleasant for his Imperial foes.

So, for your reading pleasure Lee & I humbly submit to you our 1,000 point army lists.

Khorne

Exalted Champion – 110 points – von Strauss the Red

Mark of Khorne +10

Enchanted Shield +5

Sword of Battle +20

Hideous Visage +5

Soul Feeder +10

Total 160 points

 

10 Chaos Warriors – 140 points

Mark of Khorne +20

Shields +10

Total 170 points

 

15 Marauders – 90 points

Mark of Khorne + 30

Light Armour +15

Shields +15

Chieftain +10

Standard +10

Total 170 points

 

6 Warhounds – 36 points

Total 36 points

 

5 Knights of Chaos – 200 points

Mark of Khorne +10

Ensorcelled Weapons +15

Total 225 points

 

3 Skullcrushers of Khorne – 225 points

Ensorcelled Weapons +9

Total 234 points

 

Overall Total 995 points

 Empire

Captain – 60 points – Baron Ludwig von Bomburg

Full Plate Armour +6

Sword of Might +20

Enchanted Shield +5

Handgun +5

Total 96 points

 

Battle Wizard – 65 points – Jurgen the Wyrd

Level 2 +35

Total 100 points

 

34 Spearmen – 170 points

Sergeant, Standard Bearer & Musician +30

Total 200

 

10 Halberdiers – 60 points

Total 60 points

 

10 Hand Gunners 90 points

Total 90 points

 

5 Archers – 35 points

Total 35 points

 

5 Knights – 110 points

Inner Circle +15 points

Total 125

 

3 Demigryph Knights – 174 points

Total 174 points

 

Great Cannon – 120 points

Total 120 points

 

Overall Total 1,000 points

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5 thoughts on “A Tale of Two Armies – 1,000 point lists

      1. GW can get a little bit overprotective about what they see as their rules being posted out. I know many forums where it is against the rules to stop them being shut down by the GW legal Gestapo.

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