I’ve always had mixed feelings about the B-Wing. When it dove into view in Return of the Jedi I was fascinated by the design. Of all the Rebel fighters it looked the least like a conventional/modern/atmospheric craft. But this had a lot to do with it being designed by Admiral Ackbar, a Mon Calamari who has no reason to think like a human and therefore design like one. In the movie it seemed to keep up with the fighting and the squadron did themselves proud in the Battle for Endor taking down two Imperial Star Destroyers.
When I got my hands on the X-Wing game for the PC and my opinion soured slightly. Whilst undeniably well armed, the B-Wing was a turd to fly. Slow and lazy in its turns, it was a pig to fly in a dog fight. Whilst I appreciate it’s a bomber and shouldn’t be in the middle of a furball it was an often inescapable situation in that game. Especially if you were a young, aggressive rookie pilot like I was back in the day. I can’t say I’ve mellowed in my piloting style but I do now, at least, appreciate the combat role the B-Wing is supposed to play which is that of a ship killer. How convenient that two are now available…
Similarly with the X-Wing Miniatures game I wasn’t sure about including a B-Wing in my rag-tag interpretation of Rogue Squadron. Especially as the majority of the unit is made up of fast-moving X-Wings and even faster moving A-Wings & E-Wings (the latter are on their way and a review will follow). That was, however, until I read the rules for the B-Wing.
Whilst slow and alarmingly prone to stress, it is as well shielded as the Millennium Falcon and nearly as well armed. And for near enough half the points. That’s incredibly good. Partner a B-Wing with the Falcon, or a couple of Y-Wings and you have an incredibly capable killing blow after the fighting wedge of your fast movers punches a hole in the enemy formation.
Whilst I can’t see myself taking one (or more) B-Wing in every game I can definitely see the pros in taking one at all.Especially against larger craft. Aside from its crazy resilience to damage and meaty amounts of basic fire power the two special rules on offer from the character pilots are incredibly good. Being able to either prevent a critical hit from being cancelled or being able to re-roll a dice when under stress (which will happen al lot!) is very useful. Not cheap however. 31 and 28 points respectively. But this has something to do with the B-Wing being nails and able to take piles of upgrades including two missile types which is just as well because the expansion comes with both proton torpedoes and advanced proton torpedoes. For 6 points (ouch) the advanced torpedoes gives you 5 dice and allows any blank results to be turned into focus results. Which if you’re smart ensures you utterly destroy whatever you shoot at.
To be honest, you’d be mad not to take all the upgrades for the B-Wing. The Fire Control System being a must for 2 points, giving you a target lock on the ship you just fired on. For. Two. Points. Chuck in a focus action and advanced torpedoes and that’s a heady mix and shaves a turn off delivering the aforementioned destruction. However, all this kitting up will set you back around 15 points. On top of the 28-31 points for the pilot and ship. Or to put it another way, roughly the same number of points as the Falcon. The only saving grace being it’s harder to hit.
The model itself is actually pretty cool. And massive. It’s significantly bigger than the X-Wing and dwarfs the A-Wing which makes the B-Wing pretty good value for that reason alone. Fantasy Flight did a nice job of work around the design of the ship and the flight stand. And already I’ve seen conversion were gamers have worked the stand loose and rotated it 90 degrees to get the horizontal pose which actually works better.
The B-Wing is a bit of a surprise choice for me. I was expecting to be indifferent at best but I can actually see a real benefit to taking them in your fleet. Whilst very high in points they have more than potential enough to make those points back thanks to the prodigious amounts of damage it can do. Its lack of speed isn’t such a problem because targets will be flying towards it. The hard part will be keeping it alive once the Imperials get behind it because it lacks the ability to turn and face. I’m not sure how it’ll fit in with my aggressive playing style but if used correctly the B-Wing is a devastating asset.
The X-Wing Miniatures Game B-Wing Expansion is available from Firestorm Games priced £10.79.