What Kind of Year Has it Been?

The Shell Case has had its third Christmas and 2014 will see the site turn 3 years old. It’s been an eventful 2 and a half years and that certainly goes double for the last 12 months.

So, to repeat the question: what kind of year has it been?

A very mixed one.

In March I became a father. Whilst being a dad is awesome it inevitably had an impact on The Shell Case in so much as I couldn’t write as much as I wanted or as often. I did my best but inevitably I lost readers, some of which never returned. Between my time being hammered more than Charlie Sheen and some truly twatish comments on the posts I did put up I seriously considered closing the site. Until Erin (@sixeleven) suggested that to take the pressure off writing a post a day – which I was doing and then some – I bring in contributors.

It was a painfully obvious solution to the problem and have the added benefit of discussing topics and parts of our wide and varied hobby that I have no experience in. Bringing in contributors has seen mixed success with the initial team signing on and then almost immediately leaving again after they realised that when I said 1 article a week I actually meant it. We’re not quite there yet as all our contributions are a little up and down (mine included) and I’m still on the hunt for a couple more talented people to round off the team, but progress is being made and we’re slowly clawing our way back to where we were. And hopefully beyond.

Three months ago Lee and I, rather ambitiously, began A Tale of Two Armies. It’s been a lot of fun, if slightly stressy at times, to get back into Warhammer and actually do hobby and play games with any regularity. The narrative is developing nicely and as you’ve hopefully seen, Lee and I have been working hard to flesh out the entire thing. Check out our ‘Genesis of a’ posts.

I do have to extend huge thanks to Reece, Mat, Lee & Adam since coming on board. They’re all integral parts to the grand plan for The Shell Case and I’m not joking when I say this site wouldn’t be here if it weren’t for them. And to Jason, Ashley, Adam (again), Nate & John for agreeing to take part in my hair brained scheme to create a multi-national podcast. 10 shows in we’re starting to find our feet and the new year should bring some more exciting changes and possibly some TSC exclusive content.

I also owe a huge and un-payable debt to my sponsor, Firestorm Games, for supporting me these last 18 months. Again, without them I wouldn’t have been in a position to keep pace with our ever-changing hobby or have been able to run A Tale of Two Armies.

Thank yous also go out to Amera, Chris Wraight, Gav Thorpe, Nick Kyme, Sarah Cawkwell, Megalith, Studio McVey, Ainsty Castings, Avatars of War to name but a few. Getting to know you all has been a pleasure and your support of my humble site rather mind-blowing.

I’d planned on spouting on about the state of the hobby and all that had happened over the last 12 months but actually, what’s done is done. The next 12 months is what interests me with some big releases from the Games Workshop, Spartan Games, Megalith and many others. I can’t wait to get to Salute 2014 and go batshit crazy for the up and coming games. And I can’t wait for my daughter to sleep through the night so I have a bit more energy.

All that’s left to be said is to thank readers of the site, old and new, as you’re the reason I’ve pretty much given up sleeping. I wish you all a happy, healthy & prosperous 2014 with many toys, games and, occasionally, some painting.

Fresh from the Forge

Forgeworld have once again released a fat slice of awesome with Armenneus Valthex, Astral Claws Master of the Forge with Conversion Beamer and a rather cheeky boarding assault upgrade pack complete with Graviton gun.

 

I love Forgeworld for the simple fact that everything they do, they do because it’s cool. Boarding assault upgrade kit? Really? Fuck yeah! Why not? Why the hell not? Stuff like that encourages us as gamers to dream up new and exciting scenarios and campaigns. It also makes us look at new environments in which to set our games, like this staggeringly awesome set of awesome from Ainsty – which was posted on The Shell Case forum by a member who clearly doesn’t understand my toy addiction:

And brings me back to a point I’ve touched on before, which is by having a narrative and story driven scenarios it takes the gaming experience to a whole new level. Plus, you get an excuse to buy the above. Which would be awesome. Maybe I should start a collection…