I got my hands on the new Codex Orks earlier in the week (review coming very soon) and I’ve been reading it every chance I get and I’ve been thoroughly enjoying it. So much so I’m considering collecting an army of them. I don’t have much luck collecting enemies of the Imperium but the Orks I’m feeling particularly jazzed about.
The issue I have is that I’m also planning a Lizardmen army once I (finally) finish my Warriors of Chaos army which has stalled somewhat of late.
The reality is that I’ll probably end up doing both. Much to my wife’s dismay. Because there’s something fundamentally magic about finding an army that you really like to the extent that you want to part with hard earned cash to collect it. It’s a bit like a new relationship. Lots of excitement and trying to learn as much about them as possible. Occasionally a friend might advise caution or tell you all the bad bits that you don’t want to hear like they’re high maintenance.
But ultimately you don’t care because they’re so shiny and new and they’ll let you do stuff that your other armies won’t let you do. And if you’re really lucky you can field them at the same time…
Okay enough of that metaphor.
But the point remains, there’s nothing quite like that new army feel. The excitement of reading the army book, learning their place within the world and the first tentative thoughts around army formations.
Pouring over the model range, the eternal struggle between what’s shiny or characterful verses what will actually win you games. The latter rarely wins for me. And of course the ultimate question – once you’ve settled on your first purchases – what colour are you going to paint them? I never worry about the last one because I get too carried away with the collecting bit to actually apply brush to model. But I always have very high minded ideas and that has to count for something.
There’s obviously the trap of new army syndrome. The waves of shiny models, the new or updated rules and the hype is hard to ignore. I’ve fallen into the trap a couple of times. The Grey Knights stick in my mind the most. I bought the codex, worked out a 3,000 point army list then I realised I found them utterly boring. Just my opinion mind, please don’t fan rage me. I guess the moral of the story is: buy the book, read the book. If you’re agonising over what to take rather than struggling to find inspiration for your army list then they’re probably a keeper.
The hardest part of starting a new army is not going crazy. Resisting the urge to buy stuff before you’ve written an army list, or buying loads of stuff at once so you can get that first game in. I do it every time. 500 points isn’t manly enough so I collect the first 1,000 points. Which is just too many models to be a manageable new painting project so then it becomes a mountain to climb. Unless it was like my Covenant fleet which was black with a bit of copper and wood…
The point is this – be sensible. Don’t be envious of other people’s armies or feel like you need to race to get to 3,000 points because you want to play a proper sized game. Basically don’t do what I’ve been doing for 25 years. I’ve only ever completed one 40k army. And that was my Ultramarines when they were 2,000 points. The models to take them to 3,000 were partially painted. My Ultramarines are now 9,500 points… So…yeah…
Starter sets, battle force and battalion boxes are a good jumping off point. They’re not as crammed as they use to be and you don’t always get everything you want but with a thriving second hand market there’s always a buyer for the units you don’t want. And chances are it’ll still work out cheaper anyway.
So to return to my earlier metaphor, starting a new army is a lot like starting a new relationship. There’s lots of temptation to go too fast too quickly. Too get too invested only to discover that there’s just no love there. And there’s always that one friend who can’t resist saying ‘I told you so’. But get it right and it’s a joy. It’s effortless and everything evolves naturally.
And relax… So that was Salute. Well I have to say for my first show since Games Day many moons ago it was great and I loved every minute… But I’m getting ahead of myself, let me take you back to the Friday before…
It’s Friday night and I’m getting ready for the early morning start to pick up Lee, Neil & Phil and make our way to ExCel London. My bag is packed with all the standard supplies, chocolate, Jelly Babies for that mid show sugar pick me up, Business Cards, Wallet with money (but no credit card) and of course my all important ticket. Now I have had a pretty hard week and not a great deal of sleep up to this point so I was really looking forward to getting an early night and some well deserved Salute action. But one more thing had to be done, the car needed to be sorted ready for the drive up, which meant fuel was required, or so i thought.
So I take myself down to the local petrol station. On route I realise I have three quarters of a tank of Diesel so I’m probably okay for fuel but as I’m out I think: sod it I’ll top it up. It’s at this point everything goes horribly wrong and nearly ends in my not attending Salute. So I’m at the petrol station idly watching the litres tick over on the unleaded petrol and…fuck my life!
I end up spending my Friday evening sat in the petrol station for 2 hours waiting for the AA to turn up only to tell me they will have to tow me home as they can’t drain the tank until the following day. Needless to say the wife was less than impressed and I didn’t get my early night. This did mean I had to take my little run around with 4 blokes up to ExCel. All things considered it did okay. It got us there and back in one piece and that’s the main thing.
But what about the other car Mat? well my wife waited in the next morning and a very nice man we will call Trevor turned up at 9.30am and drained the tank and topped it back up with enough Diesel for my wife to get to a petrol station and put the correct jungle juice in (which cost us £152 people check your using the right nozzle it can be an expensive mistake to make), enabling her to meet Phil’s wife for there prearranged play date (with our 1 year old daughters).
Jump back to 10:30am Saturday the 12th of April… SALUTE! MAT BUY TOYS!
There was so much to see my poor brain couldn’t take it all in at first, there were hobbyists everywhere and toys galore, I don’t think I’m remiss if I say it was an awesome humbling sight, and it made my wallet cry.
But before I got to buying toys we had to round everyone up say hello as some of us had never actually met in the flesh namely Rob and Reece, it was great to finally meet thee guys, it also meant I could reduce the weight of my bag as I had Robs business cards with me. And once handed over I wold have more room for toys.
I had to remember that I wasn’t just here to buy toys, I was here on business, and it was with this in mind we headed over to a few of the indie stands to chat to a few people about some truly interesting games, that not only looked awesome but sound utterly brilliant.
Among these was a game that has been mentioned a couple of times on The Shell Case now and that’s World Of Twilight: Travels through Anyaral
first mentioned by Gav Thorpe in his guest post, but I will leave Phil to tell you more about this. What I will say is the models are gorgeous and it looks fantastic, I for one am really looking forward to this one.
Next up was a very cool looking game that got Phil and I very excited, its in development by a company called White Dragon Miniatures its called Shattered Void and it looks and sounds truly brilliant, the models look great and the artwork so far is stunning, its also going to incorporate a bit of RPG so your pilots will evolve as you play more games, and the movement template is frankly inspired, it also looks the utter tits when being played, I was slightly disappointed they only had the one demo on the go as I would of really liked to of had a game of this and really get to grips with it. As I say it is still in development although some of the models were on sale on the day and it took a great amount of will power for me not to succumb. But rest assured when the Kickstarter is due to go live we will let you know all about it. This is definitely one to watch.
Another in development game we got to have a quick look at and chat to the producers of was a game called Twisted by Demented Games, this was in very early stage of development but is set to be board game or maybe an RPG, I have to say I don’t think its 100% sure what type of game its going to be but one thing is for sure the models were beautiful, the ones we got to see were supposedly the main protagonists based on characters from Charles Dickens Oliver Twist (I’m guessing this is where the name comes from). From what I understood the initial board game idea sees different fictional characters brought to life by some sort of Engine. The Dickens characters are jumping about literature causing mayhem and mischief. As I say this is very early in its development and I think the concept is a little confused at the moment, but its still one to watch if not just for the stunning miniatures we saw. It will be coming to Kickstarter in the not too distant future, so keep your eyes peeled and hopefully by then it will have a better idea of what it wants to be.
Now… MAT BUY TOYS! I had a rather extensive list of things I wanted to get at Salute or at least look at but one of my main objectives was Pathfinders for my Tau force and some X-Wing shizzle to aid me in my ever growing struggle to actually win a game. So we all headed over to the rather large Wayland Games stand, I got my Pathfinders hoozaah, but alas there was no X-Wing Shiz for me or Phil although we did get some extra Dice for said game, I say these won’t help me in the struggle to bitch slap Phil, but you never know these could be the dice I was looking for.
Its Business Time… Whilst Lee and Phil queued to make their purchases Neil and I wandered over to Mantic, whose stand was swamped and with good reason, Mantic had brought with them a limited number of there pretty awesome Battle Grounds sets. During our rather long chat with the guys at Mantic we got a bit of an over view of the future of Dreadball, which honestly had us totally gripped and is something we can all really look forward to, I can’t say too much here but needless to say Dreadball is set to become something even bigger and better than it is right now. And getting the low down on the Battle Grounds set was awesome, it was really good to speak to the guys and find out what was there intentions for the scenery set, and we all agreed it would make a god damn brilliant Necromunda board, so watch this space as our Necromunda itch grows fuelled by Mantic goodness. After talking all things Mantic it was time for… MAT BUY TOYS!
And to Forge World we wound our merry way, we had 20 minutes before the #warmongers meet, so this had to be a strategic hit and run style purchasing spree with the queue neigh huddle still being rather sizeable. Phil, Lee and I worked together to cordon off an area to enable us to make our way to the front on the queue (eventually) and pick up our wares, I had preordered myself a tasty Tau Battlesuit for my growing Tau force, yeay another tick for me… and a slight addition something that had been tickling my hobby spot for the last week… DEATH SHROUD. Yep I crumbled it didn’t take much to be honest, and purchased myself a set of Death Guard, Death Shroud Terminators. I’m not totally sure what I’m doing with them yet I’m thinking a small skirmish force but that’s always how these things start.
FOOD TIME, so it was that time of day where we all broke out from the buying of all the things as Ashley would say and went in search of sustenance to enable us to continue our day of awesomeness. It was also time to catch up with the other #Warmongers and compare purchases and stories of our days so far.
Once more unto the breach my friends, after the #Warmongers meet it was time to head over to Heresy Miniatures, one to check out the new Netherlord and two for me to get my hands on a set of Andy’s amazing gangers, just to help me with that Necromunda itch. I’m doing Delaque this time around but don’t really like the original models Andy’s are a fantastic alternative the “not” Delaques are stunning and the full set ay of set me back £70 but for that I got 25 blokes and a big bag of weapons with some god damn inspiring choices. Sadly we missed the last Netherlord by a matter of seconds it was such a big hit that some desperate French man forced Andy to sell him the one out of the display case. but hey MAT BOUGHT TOYS! and another tick.
It was at this point Rob decided to join us the workaholic had missed the #Warmongers meet due to his blue foam addiction, and the need to push this on other people. Which I’m all for frankly. But it was good to have a catch up and compare purchases which were pretty meagre on Robs side of things, he did however point out Mierce miniatures were in attendance with some of their wares, so with this in mind we made our way over to the stand Via Forge World to enable Phil to part with some more money of some old armour variants for his Ultrmarines. Now I’m not going to talk to much about Mierce here mainly because I was so distracted by all the shiney I don’t recall much of what was said, luckily Phil was in attendance and did most of the talking whilst I and several other others of the crew frankly perved at the utterly beautiful miniatures on display. I managed to hold off buying anything here but mainly because at this point I was influx as to whether I was going to do Beastmen of Lizardmen for my Mordheim warband.
To West Wind Productions, now if you haven’t heard of them why not and where the hell have you been? They are the creators of the great Empire of the Dead Victorian/Steam punk skirmish game which has some great looking starter sets available with factions ranging from Vampire Slayers to Bedlam Inmates and Jack the Ripper, more on this game to come shortly as me and Phil face off with 2 opposing factions and a run down of the rules. We got chatting to Wendy whilst on the stand discussing our aspirations and explaining how much we liked what they had and what they were doing. It was at this point that Wendy filled us in on their upcoming update of Secrets of the Third Reich, One that got Neil and I pretty excited, I mean its a game that has Nazi Zombies for crying out loud what’s not to get excited about. And with its update imminent it is only set to get better. Wendy also gave us a quick update on their latest Kickstarter, War & Empire a 15mm Ancient Era Wargame, that got us all a little bit excited and I can foresee a few arguments about who gets to play which army. But more on this to come.
As the day was drawing to a close we headed to wards KR Multicase and its mountain of blue foam and card board… Via Forge World (again!) for me to acquire Calas Typhon to go with my Deathshroud. Phil also needed to make a stop at Studio McVey to have a quick catch up with Mike, and we dropped in on Sphere wars.
After a quick chat with the fine people at KR including Rob… Again! and a sit down on their fine chairs made of the finest blue foam available, Phil and I walked away with an X-Wing carry case each, reviews to follow, I will say now its bloody brilliant and has got me looking at KR cases for my other armies now as well.
It was at this point I took the opportunity to grab a few snaps of some of the stunning games boards on show at Salute, I am only sorry I didn’t stop long enough to ask a bit more about them, but I think you’ll all agree it doesn’t make them any less brilliant.
Oh and I bumped into someone who was clearly less than impressed with my last performance against Phil in X-Wing.
So with swag in hand we made our way to the Bar for a much needed rest and a post Salute catch up over a beer, or Pepsi in my case (other fizzy drinks brans are available) all before our mammoth 4 hour drive home, not helped by football traffic or Phil’s inadequate bladder.
So in review I thoroughly enjoyed my first Salute I didn’t pick up everything I wanted I had hoped to walk away with some Malifaux items but just couldn’t make up my mind on the day. I had also hoped to pick up some bits for Mordheim but again my own indecisiveness was the downfall there.
I did how ever tick a few of my boxes, I got my Pathfinders, Some X-Wing Shizz all be it just extra dice but that still counts, a gang for Necromunda and DEATHSHROUD. I didn’t foresee Calas but frankly I should of known the Pretty black boxes were just too much for me to resist.
Oh and the awesome KR case. Out of everything I have to say the Heresy Minis have become my purchase of the show and I really cant wait to build and paint them let alone play with them.
And its with some great contacts made and empty pockets I wish you farewell Salute for another year.
One of the immediate hot topics of conversation (OK hobby rage) after the launch of the new Games Workshop web site was the notable absence of the FaQs section. Any attempt to access them via saved links was met with a pretty clear message:
Well it would appear that all is not lost. People are reporting receiving a common response to their enquiries to Games Workshop customer services about the missing FaQs which looks like this:
Thanks for the email regarding the FAQs on the new website.
Currently the FaQ’s are not available on the website, as the design team are taking this opportunity to fully update all the FAQ and Errata articles. This is only temporary and these FAQ’s will be made available again in the very near future.
So, really it’s a case of “good news everyone!” as it would appear that not only are the FaQs not dead, they aren’t even just sleeping, they are getting a full refresh! Hopefully that’ll see some of the more glaring issues with some of the newer codices and army books dealt with (Lizardmen, I’m looking at you with your skink characters on terradons not being able to join units) and a nice fresh set of random rules (undead crumbling randomness, you know what you did) for us all to pore over.
“What is International Tabletop Day Rob?” I hear you all cry. Well, gather round and I will tell you a tale of valour and intrigue, oh wait, wrong blog post. Sorry about that, where was I? Oh yes, International Tabletop Day. Well in a nutshell it’s a world-wide tabletop gaming extravaganza, where anyone who wants to can organise and register an event through the Tabletop Day website. The site then serves as a really clever discovery tool for anyone wanting to find an event local to them. There’s a great map-driven interface so you can see whereabouts all the events are near and far and find something that will entertain you for the day.
I, for example, happen to be in Munich for the day and a quick search reveals that there will be two events local to me, one organised by the “Toytown fan group” and the other at a place called “Funtainment”. I will be trying my level best to get to one of them just to see what’s going on and join in the gaming fervour. At the very least I’ll be taking a couple of games in my luggage to play with my family; my daughter is hooked on Labyrinth at the moment and I think I’ll be slipping my copy of Boss Monster in there as well.
Phil and Mat will be X-Winging it up all day and they’ve registered their event through the site, so go find them and shout ‘pew-pew’ noises in their general direction, they’ll bloody love it. Mat also said he’s going to try to spread the good word about the hobby a little closer to home by teaching his wife how to play Dreadball. Anything that encourages understanding and appreciation of the hobby (and potentially gives you more freedom to spend!) is all part of the fun of the day.
Ashley is of course already caught up in the mega-maelstrom that is Adepticon (she laughs at our one-day gaming feebleness!), and will be playing Necromunda, or Saga, or Lord of the Rings. Or all three, though presumably not simultaneously. I assume that Adepticon (it is registered on the site) will be the largest playing group on the day, would be interesting to get the official word from the organisers on that front.
Reece informs me that he’ll be starting out his celebration of all things tabletop by doing unspeakable things to his washing machine. Rock and roll. Sounds like the afternoon will definitely improve the awesomeness quotient of his day with a spot of painting Lizardmen with his wife and then rounding the day out with a bunch of friends playing Zombies and Space Hulk – now that’s more like it!
So far there are over 2,300 events registered world-wide, which is seriously impressive, including well over 250 in the UK. So, if you’re hitting up your FLGS on Saturday, get them registered on the site so that the world knows you exist!
I love stuff like this, it reminds me just how huge our community is, and how wide the range of options is for participation in tabletop gaming. It also shows the world and celebrates what a social and sociable group we are and that we have bags of enthusiasm for welcoming new people into the gaming fold and dragging those who are already playing one lot of games into intriguing and exciting new gaming formats.
As I slight change of gear for my ongoing adventures in the Warhammer World I have decided to take a look at the Lizardmen army book. The last time I gave the scaly denizens of Lustria any attention what-so-ever was back when they were in the Warhammer starter set opposite the Bretonnians. Back there and back then they were pretty impressive both as models and as a fighting force. They were also fresh and offered up new hobby challenges. Of course the main hobby challenge was that the models dated very quickly and the available range was tiny.
I’ve ignored the Lizardmen ever since to be honest. Even when the previous iteration came out and the shelves were flooded with Stargate toting Stegadons and massive massive Carnosaurs. But that was always my problem with the Lizardmen, interesting models, but the army list just didn’t pull my focus.
I’m not entirely sure what it was about the new book that did pull my focus as some of the newer models are a bit on the iffy side. But pulled it was and here I am writing about it. It helps that the book is gorgeous. As with all the new army books it feels premium, which is just as well considering the price, and it’s packed full of artwork and lots of lovely photos of the big fat scary (and scaly) kits you can now plough your money into.
So first thing’s first, the background is awesome. I mean really awesome. I’m reliably informed that nothing’s really changed from the previous book, but as I’ve not read that, it’s new to me. It’s just so well paced and compellingly written. And for the first time ever I feel like they have a place in the Warhammer World beyond giant lizards living in a jungle. All the stuff about Lizardmen culture and the role they have to play in the grand scheme of things is fascinating. Everything feels like it has a purpose now and it’s really interesting how elements of Lizardmen society is reflected throughout the Warhammer World, and the Lizardmen themselves possessing a slightly sinister undertone that belies the seeming nobility of their undertaking.
They’re a bunch of snakes in the grass basically. Sorry, couldn’t help myself.
But on to the army list. Which is sick. And I thought Warriors of Chaos were bad! If anyone bemoans Chaos and whinges that they’re too hard I’m just going to hit them over the head with the Lizardmen book until they give in, or their skull does, whichever happens first. Designed specifically to go up against Chaos, the Lizardmen army is incredibly difficult to deal with as all their weaknesses are offset. Shit initiative? That’s okay, you can have two wounds? Not good enough? Okay, well you can be cheaper than Chaos Warriors but on paper be just as good. Still not good enough? Okay, we’ll give some of your guys Predatory Fighter which gives you an extra attack for every 6 you roll in combat. Nasty.
Not good enough? Okay, how about being able to field 6 Stegaons in an army? Yes, 6. And I’ve double and triple checked that. And the mental thing is that it’s a viable, if rather wanky, army selection. But let’s be honest, who doesn’t find the idea of a herd – I think we can call 6 a herd – of Stegadons stampeding down the board a very appealing one?
Despite the woeful amount of variety in the core choices available to Lizardmen, the army list has crazy amounts of variety almost to the point that you can quite comfortably come up with an army variation to take on all comers with very little thought what-so-ever. That’s not to say they’re the easy option of the beginners army because they’re really not. To get the best out of your army requires a lot of planning and a fair amount of sacrifice as you won’t be able to fit all the cool stuff and if you try you’ll have an army that doesn’t quite work. Whilst the Games Workshop has done a sterling job of writing the army list to reflect the Lizardmen society it isn’t quite the harmonised hegemony of the Tau Empire so a combined arms army list won’t necessarily do you any favours.
That said when you’ve got fear causing flyers with armour-piercing & killing blow (I know right?!), chuffing great beasties that stomp the shit out of everything and magic up the whazoo it’s hard not to want to take everything.
Although, rather refreshingly, you don’t have to make the Slann, magic and magic items your first port of call despite it being the obvious one. The army is plenty enough brawn to hold its own with a balance of Saurus, beasties and Skinks harrying flanks to even need to touch magic. Although there’s plenty about those three sections that will get you hot and hard. Unless you’re going up against it then you’re manliness will shrivel to the size of a press stud. Because it’s horrid. But don’t kid yourself, the spells are immense. And Slann can channel magic through one another allowing the exchange of spells. Which can be extremely bloody handy, turning magic missiles into mobile artillery and affording vulnerable units sudden and well-timed magical protection.
Some of the magic items available to the Lizardmen are a little bit mad. And not all that dear either. For 40 points you can equip the Sacred Stegadon Helm of Itza which not only gives +1 Armour and +1 Toughness it gives you D3 impact hits. My personal favourite, however, is the Horn of Kygor which, for 35 points, gives all monsters in the army – which includes monstrous cavalry, mounts, chariot beasts etc – Frenzy for a turn. If timed right, and considering the nature of the army, that’s a lot of dice being rolled for a very low-cost. There’s other tasty stuff in there like the Blade of Realities which ignores all saves but at 100 points I’d struggle to justify spending that.
The Lizardmen book is a superb read. The army is a little much in places to the point I’d feel as embarrassed fielding them as I would Warriors of Chaos. That said they are an interesting and exciting army to field with an equally rich model range – slightly dated Saurus models aside. Although opponents would groan at the sheer volume of rampaging monsters the challenge lies in figuring out how to deal with them.
I never thought I’d find another Warhammer army that excites me as much as Warriors of Chaos does that’d I’d want to collect them but I’m happy on this occasion to be wrong. Now to tell the wife…
Warhammer Armies Lizardmen is available from Firestorm Games priced £27.00.
You can almost set your watch to shonky images making their way on to the Internet just prior to the Games Workshop releasing something.
Maybe it’s all part of a cunning marketing campaign, maybe staff are disgruntled or maybe a handful of brave souls are willing to risk life and limb to provide us with some sense of what the company wants us to buy. Like some sort of office bound Batman and Robin/Red Robin/Red Hood/Nightwing.
Anyway, apologies for the terrible quality but it gives a taste.