Regular readers will know that the ambition behind A Tale of Two Armies is to gradually build our forces up by 500 points a month, each month, until we hit 3,000 points. This month we’ll be busting out 2,000 points which will mean using the Dragon Ogres and other such nasties. The Slaughterbrute I was planning to hold in reserve until the larger games but I simply couldn’t resist getting one now and telling you all about it.
So I’ll address the elephant in the room straight away. I have always disliked this model. Aside from being a random daemonic beastie in an army that wasn’t supposed to have daemonic beasties any more, I didn’t like the pose and I didn’t much like the head options.
As Lee and I embarked on this project and I began to read and re-read through the army list I quickly came to the realisation that to not take a Slaughterbrute in the army would be utterly utterly stupid. With Lee’s cannons, the steam tank I knew he’d eventually take and things like Demigryphs running about the place it I’d need something hideous to either act as a line breaker or as a cannon magnet. Either way it would serve a very useful purpose. So putting my prejudices of the model to one side I added it to my list.
The funny thing about our hobby, and the fairly addictive nature of it, is that even though I had mixed feelings about the model I was still excited when it turned up at my door. I was excited when I opened it up and was excited when I looked over the sprues. And as I scrutinised the frames and flicked through the instructions I realised something: the model is actually pretty cool. Hope replaced self loathing for having sacrificed my principles in favour of a brutish unit killer. And so I got down to the business of building the largest plastic Warhammer Fantasy kit I’ve ever constructed.
Now, just to be clear, I’m focussing on the Slaughterbrute as I’m collecting a Khorne army (if you hadn’t guessed by now) so if you want to know about the Mutalith I’ll touch on the components but that’s your lot.
The kit is actually a little bit remarkable. As I built the various sections – which kinda felt like a Lego kit in that respect – I was impressed by how each component was key cut to not only fit snugly with its counterpart but also give maximum strength to model as a whole. It does mean, mainly thanks to the really quite crap instructions, it’s not always obvious how the components fit and you also have to be precise with the glue otherwise you risk smearing it the kit slots together.
Once built all the crap that bothered me about the Slaughterbrute kit, I realised, was entirely down the to the crappy paint job and lousy photography. The raised arm isn’t at a perfect angle, and a bit odd-looking but it does tie in with a lopsided, barely held together, creature from beyond. The general feel of crustacean fused with hunched long limbs of a primate works really well and throw in the multi-eyed, multi-tongued, multi-horned head and it’s got bags of menace and looks like it can dish out the hurt its stat line says it can. The heads are a bit OTT but, again, doesn’t look as stupid in the plastic as it does in the Games Workshop photography.
As for the Mutalith components, again, they’re actually much nicer than the images suggest. And if you have built the Slaughterbrute so have the parts going spare it wouldn’t take much to a Chaos portal. And a very cool one at that. Or, alternatively the tentacles would be ace as some kind of wibbly piece of terrain.
In a game, the Slaughterbrute is a walking bad day. For a big slobbering start, the Rune of Binding gives it the Weapon Skill & Leadership of a chosen Hero or Lord which means that this walking tank will be hitting just about anything it charges on a 3+. Throw in Strength 7, Toughness 5, Wounds 5 and Attacks 4 and it all gets a little unpleasant. Granted with only 4 attacks the woe it unleashes will be fairly contained but its ability to draw attention and causing Terror will be a definite and real headache for any opponent. Work it in unison with a unit of Dragon Ogres and they’ll carve themselves a pretty tally from your enemy’s hide. And between them they could turn a Steam Tank to tin foil.
For 20 points more you can chuck in a couple of extra Strength 5 attacks. Which is tasty. So 6 attacks, total, with plenty of muscle behind them. With some very lucky rolling you can pull down one, maybe even two, Demigryph Knights. Which pleases me immensely. It does mean the Slaughterbrute weighs in at 225 points which is a bit hefty. Especially as there are other units that can dish out more hurt for the same level of investment. However the Slaughterbrute gives you a high hit rate, with the strength of a cannon ball, and the added bonus of causing Terror. The 4+ scaly skin save and the fact that it’s a large target does make it vulnerable to enemy fire and it’s an expensive unit to lose in that way but I suppose if your opponent is concentrating on the Slaughterbrute then they’re not punching holes in your Knights and Skullcrushers.
So, whilst you can throw your points at Dragon Ogres, Chaos Ogres or a big units of Knights for the same points, but somehow, when you’re fielding some – or all – of those units already, it’s just not as fun. And I suppose that’s really what the Slaughterbrute will give you when you field it. Granted it won’t necessarily be fun for your opponent but I think you’ll be able to live with it. It’s big, it’s daft and it’ll kick face.
The Slaughterbrute/Mutalith kit is available from Firestorm Games priced £45.00.