Finecast – A Review

With the need for an Ogre Bodyguard in my Witch Hunter warband I decided that I’d take the plunge and buy myself a Finecast Maneater rather than faff about on eBay trying to get a metal one for a pound or two less. And, to be honest, now GW do free delivery on anything over a tenner, paying just under the RRP for a second-hand model is retarded.

Way back, when I use to do painting commissions, I ended up painting two Ogre Kingdoms armies back to back which meant I got to paint every single model in the range at least once. Aside from completely killing any enthusiasm I had for collecting an Ogre army of my own, the one model that stuck in my mind was the Paymaster Maneater. It’s a fantastic model. I mean just awesome. So it’s no surprise then that I ordered that very model to be my Ogre Bodyguard.

I also thought it would be a good time for me to finally review Finecast, the Games Workshop’s answer to the question we never asked. Although Finecast has been available for about a year now I have, thus far, avoided getting too involved in the debate beyond the price of models.

So, where to start? Well, I suppose how the model arrived.

Obviously, covered in flash. That said Finecast is very easy to work with. Clippers had all the flash gone and parts on the sprue cut out in no time. The quality of the cast was fine although I’m aware of a lot of problems the Games Workshop have been having on that front. The poly resin mix means that mould lines (and there were a couple) are removed very easily without the files chewing the resin as can often be the case with ‘pure’ resin models, such as Forgeworld.

Building a Finecast model is, in theory, easier than working with metal. It’s crazy light so no contending with mass whilst you try to stick pieces together. However, the super glue sets incredibly quickly once it makes contact so if you don’t have the piece you want to stick handy you’ll be reapplying.

Once the model was built and I could properly take a look at it and I have to be honest and say that the quality was quite apparent. As with a lot of my reviews lately it’s the little details that shone out for me. Such as the torn knuckles on the glove, the gums picked out on the Maw medallion, and the scar and eyeless socket on the head. They all go a long way to not only show off this fantastic model but also how much sharper Finecast can make things. I emphasise the can.

The big disappointment was that no effort has been made to solve the time old issues of join lines. The arm for the Paymaster Maneaster has never fitted well to the body and I’d hoped that the Finecast model would have had that problem solved. It wasn’t. It’s a minor greenstuff job but working with something as easy and as light as plastic, it feels wrong needing to. And at £15.50 for one model that weighs less than the equivalent money in plastic it’s not a big ask that everything fits together nicely. To be fair, this is a recast and models designed specifically for Finecast may not have this problem. I’ll endeavour to do a follow-up article with a Finecast original.

Overall then, I’m not fully sold on Finecast. I can’t deny the quality of detail has improved from the metal hugely, but I’m not sure the casting has. Especially as the Maneaster needed just as much filing and greenstuffing as the original metal ones I painted back in 2007. And although Finecast doesn’t shatter like resin, it explodes like metal and snaps like plastic. Plus you can’t just bend slightly wonky parts back into place like either material, you have to put it in hot water and tease it back into shape. So, in a way, Finecast gives you all the detail of resin but all the irritations of resin, metal and plastic. And for more money…

Ogre Beef Cake

More Ogre pictures leaked suggest that not only will the Ogre Kingdoms army be a lot more rounded but involve more tactics than running at something and shouting a lot (also known as the Clarkson Principle), and hoping to the Maw that your opponents shooting isn’t too effective.

They seem to be taking a more tribal route this time round rather than ‘these guys are basically the Huns but big and fat’. Which I kinda like. Oh and they don’t have sickly grey skin any more. I’d like to see some variation in kits to distinguish the tribes more than just the colour you paint them as the original plastics, although cool, were pretty thin on detail. Everything coming out suggests that might be the case but it all boils down to what will be plastic and what will be Finecast.

So here we have a couple of the up coming special characters, a whole new Lord/Hero choice a glimpse at the new Hunter which may well be plastic, or one mutha of a Finecast kit, and, finally, a cavalry variation. Enjoy.

Golgfag.

 Bragg the Gutsman

An Ogre Firebelly

 

Ogre Hunter

‘Mournfang’ Cavalry

Ogres on the Move

Ogre Kingdoms are getting a long-awaited overhaul and the images I’ve seen thus far suggest that the army is going the way of all the other new/revamped armies, and that is straight towards big beastie boulevard, via stylised sculpting avenue.

There’s some good ideas in there, like Ogre cavalry, and the Games Workshop has once again been trying to get the most out of a kit to make it the best value for money, as even the new plastic scrap launcher can also be built into an all new unit called Ironblaster. And the big monster kit can be either a Stonehorn which facially looks like the Balrog, or the Mammoth, which facially…looks shit.

The pictures are below for your deliberations but the thing that worries me, because everything seems angular, crude and kinda like it was done by the nutters behind the Samauri Jack cartoon is that they almost look like they don’t belong in the Warhammer World. Individuality is something that makes Warhammer great but I’m undecided as to whether or not the new Ogre units look like they fit in the game and the background.

It’ll certainly be interesting to see what else is coming out for the great grey skinned bastards…